AI Insights · Timothy · July 2022
Top 5 Character Collection Games in Italy for Q2 2022
In Q2 2022, the top character collection games in Italy demonstrated varied performance trends in weekly downloads, revenue, and active users. Discover the detailed insights from Sensor Tower.
In Q2 2022, Italy's top character collection games showed diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the top 5 games: Coin Master, Empires & Puzzles: Match 3 RPG, Brawl Stars, State of Survival: Zombie War, and Clash of Clans.
Coin Master from Moon Active experienced a steady weekly revenue, peaking at approximately $425K in the final week of June. However, its weekly downloads showed a downward trend, starting from around 21K at the end of March and dropping to just over 10K by the end of June. Weekly active users remained relatively stable, fluctuating between 330K and 360K throughout the quarter.
Empires & Puzzles: Match 3 RPG by Small Giant Games saw weekly revenue reaching a high of around $208K at the end of May, with some fluctuations throughout the quarter. Weekly downloads remained relatively stable, with a slight increase towards the end of June, reaching around 3.3K. Active users were stable as well, oscillating around 50K to 54K during the quarter.
Brawl Stars from Supercell showed significant weekly revenue fluctuations, peaking at approximately $238K in early May before declining to around $80K by the end of June. Weekly downloads remained consistent, averaging around 24K. Active users saw a notable decline from 1.4M in early May to just over 1M by mid-June.
State of Survival: Zombie War by FunPlus International AG had relatively stable weekly revenue, peaking at about $126K in mid-April. Weekly downloads experienced minor fluctuations, peaking at around 7.6K in late April and settling around 6.2K by the end of June. Active users remained stable, hovering around 41K to 47K.
Clash of Clans, also from Supercell, experienced a peak in weekly revenue of approximately $202K in early May, followed by a decline to around $64K by mid-June. Weekly downloads showed a downward trend, starting from around 15K in late March and dropping to just under 8K by mid-June. Active users saw fluctuations, peaking at around 2.1M in early May before declining to around 1.6M by late June.
These insights demonstrate the variability in performance among the top character collection games in Italy. For more detailed insights, visit Sensor Tower.